GLAIVE & SIEGE BEAST GAMEPLAY! - Middle Earth Shadow of War News -Shadow of War Gameplay Minas Ithil

We got new Shadow of War gameplay! It features the glaive and siege beast mayhem.

 

Game Details

Middle Earth Shadow Of War Game Overview:

Conquer Fortresses and dominate Mordor from within. Experience how the award-winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth.

In Middle-earth™: Shadow of War™, nothing will be forgotten.

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Want to Download Middle Earth Shadow Of War? Check out these links:

http://store.steampowered.com/app/356190/

https://www.shadowofwar.com

Transcript

Hello my dear beautiful bastards and welcome to yet another Middle Earth shadow of war news video. This time we will analyze the gameplay that Monolith exclusively gave to IGN. This means that they will claim this video and get all the valuable cents but that doesn't matter, the gods demand more news.

The video focuses on Minas Ithil and the battle in the city, something we already knew was going to be a thing in the game. Just from the initial camera pan of the city we can notice how massive it really is. Everything visible is explorable which is quite exciting because we also know the game will have more verticality than before and seeing all the houses, towers and walls just gives us a nice tease as to how we will be able to maneuver through the area.

Soon after the leap we get to see Talion invade the mind of a Worm which brings us to the strategic view of the region. This particular Worm is connected to a Marauder Commander called Zathra. Commanders are Captains which are apparently a new level of royalty within the orc hierarchy. They are always surrounded by their gang andI assume by dominating them we can get access to information regarding warchiefs and potentially the overlord.

We can also see that the Minas Ithil fort is called Gondorian Citadel at level 65 and it is blue which means that it is friendly. Furthermore, the beings on the walls are humans which leads me to believe that we will be able to recruit and manage humans within forts and cities. It seems kinda hard to believe so I assume that they will simply be allies that won't be controllable but will be cooperable.

While sprinting we can use a boost of Elven Speed to run faster which drains Focus. We know that we will be able to upgrade this which means that Talion will be able to go very fast and we all know that speed is key to glorious prosperity.

By entering the Wraith World we can identify the Commander and take a look at his strengths and weaknesses. His biggest weakness seems to be stealth.

We briefly see a demonstration of how we can climb very quickly, partially thanks to the elven speed.

Once close to the Commander, we can attack him which will alert his gang but I suspect there are things they didn't wanna show during this confrontation so we skip onto another situation.

In this situation we have a sargeant in trouble and we need to assist him but curiously, his name is not mentioned. This leads me to believe that they either haven't named the dude yet and this is all a part of a single quest or the game will have random humans that need help across the world and based on their rank in the human hierarchy, we will gain different amounts of XP and rewards depending on who we decide to help.

I'm inclined to believe that this is just a part of a single quest because as soon as the area is cleared, we are given the task of following Idril, a girl who is probably going to be a big part of the story and maybe a love interest for Talion. Although I would prefer him to get together with an orc/human hybrid. Male or female, doesn't really matter as long as it's a hybrid.

Swiftly afterwards we get a glimpse of the spear that is actually a glaive. It's a spear that has a sword tip, the most popular named weapon of this type is the japenese Naginata. From the two slices that we've seen, it seems quite promising and deadly.

From the looks of these few quick cinematic shots its clear that Minas Ithil will be lost and that this entire part of the game will serve as a quick introduction as to how to play it, or at least that was my impression so far.

We've also had a quick look at the siege beasts and how to use them to throw fireballs at orcs. This appears to be a part of a mini quest to defend the fort and it controls like a tower defense game but as if you were the tower. I like tower defense games so naturally I like this too.

We will be able to participate in arena battles as well with this big handsome guy and his orcish hair.

The narrator mentioned Celebrimbors Hidden Barrows which are likely going to be dungeons filled with necromancers and rare loot if we associate it with Tolkiens Barrow Wights which are Norse inspired wraiths. I do like death and spooky skeletons so I'm looking forward to hearing more about this.

I have noticed a lot of people complaining about the game looking the same as Shadow of Mordor but honestly it looks perfectly acceptable and I would much rather have the developers focus on depth and expanding the Nemesis system than spending all of their time upgrading their engine to new graphics.

That would be all for now so thanks for watching and feel free to visit my website for additional content or my Patreon if you wanna support me further.

I have been Petard your glorious lord and may the blessings of Petardia eternally touch your butt.

Extras

I farted twice while making this video. The second fart forced me to stop for a few minutes and leave the room because the stench was so horrible.

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