AUTOMATED SETTLEMENT BUILDING - Fallout 4 Sim Settlements - Fallout 4 Mods

Sim Settlements is a Fallout 4 mod that came a month ago but I just now noticed it. It completely twists the way settlements are built and maintained

 

Download the Fallout 4 Sim Settlements Mod:

http://www.nexusmods.com/fallout4/mods/21872/?

TLDR: Allows you to build zone objects that tell the settlers what type of buildings to create in different areas of your settlement and they will do so. Includes a progression system, a more interesting settler needs system, and rewards to help settlements matter more.

This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort.
The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

WARNING! Before uninstalling, scrap all plots you make. As of patch 1.0.5 there is a Self Destruct Sequence in the holotape that will do this for you!

I'll be releasing several videos related to the mod each week, covering things like usage, future changes, and patch notes. There are already a ton of videos describing a lot of details on how the mod works if you want to learn some of the nitty-gritty!
Subscribe to my channel on Youtube: https://www.youtube.com/channel/UCrJVV5zL_CBWD4KbAptNi7w to be notified when new content is released!

The Why

One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game. Settlements lack that Bethesda game feel of exploration and progression, and so there's not much incentive to actually use the system.

It also feels bizarre that you have to micromanage all these people, and personally plant seeds and decide where people sleep - you're their leader, not their mother! You're supplying these people with security and tons of resources, why can't they kick in and help out with building up the city?

The How

In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with.

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